Speed is a game played with standard playing card football (containing 52 sheets), and relies on quick thinking and reflexes. The object of the game is to discard all the cards as quickly as possible and be the first to do so. If you really like the game, you can also play "Spit," which is similar but has more complicated rules. If you thought you could scream "Speed!" before your opponent, see Step 1 to get started.
Step
Part 1 of 3: Playing Regular Speed
Step 1. Deal five cards to two players
This card will remain in each player's hand at the start of the game. Deal with cards face down. When the game starts, each player must immediately turn over the cards and look at them. Players are not allowed to peek at each other.
Speed is usually played by two people. Sometimes, the speed can be followed by three or four people, but will require an additional pack of cards
Step 2. Place four decks of cards between the two players
The pile on each side must contain five cards, and each pile in the center must contain only one card.
- The pile on the outside is the side stack, and will replace the two inside piles if both players run out of moves.
- The two stacks inside are active stacks which will be turned over when the game starts. Then, the players will try to place a matching card here from the five cards in their hand.
Step 3. Divide the remaining two packs, resulting in a pile of 15 cards for each player
This is a source of new cards for each player, and they must immediately draw cards from here as soon as the cards in their hand are less than 5. The number of cards in the hand must always be five. Each player can only take from his own pile.
Step 4. Start the game by turning the two cards in the middle
Each player can look at the five cards in his hand to see if any can be placed on top of the two cards in the middle, either in ascending or descending order. Each player must keep the cards in his hand from being seen by other players -- the examples in the picture are just to make your learning process easier.
Step 5. Each player must try to place the cards in their hand into the two middle piles in order, either up or down
You can place a card of one value higher or lower regardless of its shape (you can place a ten or eight on a nine, a ten or queen on a jack, and so on). You can lay down as many cards as you want in one turn, and you don't have to wait for other players to lay cards before you.
Aces can be played as both low and high cards. Aces can be placed above the king or below the two. This ensures the game can be played in a cycle
Step 6. Each player must draw from his hoe pile when he uses a card, to make sure the total number of cards in his hand is always five
When you play a card, immediately take another sheet from your hoe. The only time this won't happen is when a player runs out of cards in his pile; Then, all he has to do is play the remaining cards in his hand to win the game.
Step 7. If both players cannot play the remaining cards in their hands, they must take a card from the side pile and place it on top of the middle pile
With this, there are two new cards in the middle, which might allow the player to do something. Whenever all players cannot play a card in their hand, repeat this process. If this continues and the cards in the side pile run out, the player must shuffle the cards in the middle pile and place them back in the side pile. Then, they must open one card from each side pile and continue the game.
Step 8. When a player runs out of cards in his hand and his hoe, he must tap the two piles and shout "Speed
"to win the game. Some players don't require this and think victory is automatic if they can finish their cards. However, this method is not as exciting as shouting "Speed!" to end the game perfectly.
Usually, speed is played in three sets. The first player to win two sets is the winner. But you can play as much as you want
Part 2 of 3: Adding Variations to Speed
Step 1. Play with the dual system
This variation adds one rule - not only can you place cards in ascending or descending order, but you can also place cards on top of the same card. You can place your king on top of another king in the middle pile, seven on top of the other seven, and so on. Speed like this will finish faster because you have more options for playing cards.
Because this version makes the game a little easier, it's also known as the "kids version."
Step 2. Place more than one card in ascending or descending order
This can be a little difficult to do, but if the players agree to do it, then the challenge will be more exciting. With this variation, if you have 3, 4, and 5 cards, you can wait until you see a 2 or 6 and then place all three cards together. You can also surprise your opponent, because by doing this, suddenly the number of cards in your hand/deck becomes less.
Step 3. Use the joker as a free card
If you use both jokers, they both work as "free cards". If you only have one, place it whenever you want and you can immediately place another card on top of the joker - because the joker is a free card, so you can place any card on it. After that, continue with the normal rules. However, do not rush to play the joker. Wait until you have no other choice, make the most of this card.
- Usually, when you use the joker as a free hand, your pile will add up to 16 instead of 15.
- Use the joker only when you run out of options for your cards. You cannot take from the hoe if there is still a joker in your hand.
- The Joker cannot be the last card you play. The Joker can't be at the "top" of a pile.
Step 4. Play with three or four people
You can expand the game by including more than two players. Just add the deck of cards in the middle. So, if you have three players, you will have three piles in which to place the cards. You can still deal 5 cards to each player and distribute the rest evenly so that each player has their own hoe.
If you want to make the game really fun and exciting, use two packs of cards when you're playing with four people. The extra cards will become part of the hoe, giving you more possible combinations of play
Step 5. Play Spit
While some people think "Speed" is the same as "Spit," Spit is actually a game with different and more complicated rules. In this version of the game, the entire deck of cards is evenly distributed between two players, where each player has five piles with one card face up, and 1-4 cards face down. Each player has 11 cards face down in his stock pile, and there are still two cards face up in the middle of the two players. The object of the game is for the player to use up all cards from the 5 piles he has, and use the stock pile if necessary.
The rules are the same -- placing cards on top of other cards in the middle pile in ascending or descending order -- but the game is more complicated because each player can play all the cards in the 5 piles he has, and not be limited to just the cards in his hand. If you really want to know how to play the spit, see the instructions below for further clarification
Part 3 of 3: Playing Spit
Step 1. Distribute 52 cards into 2 equal piles
Although people often confuse the game "Speed" and "Spit," spit is actually a more complicated version of speed., although the same principles apply. The first thing you have to do is divide the deck in half so that each player can start building their pile.
Step 2. Each player must arrange their cards into 6 piles, namely 5 stock piles and 1 spit pile
If you're used to playing Solitaire or Patience, then these 5 stock stacks will be created in a similar way. You can only have 5 groups with cards face up. Each player must arrange his stock and spit stacks like this:
-
Stock stack:
- Stack 1 consists of 0 cards face down and 1 card face up
- Stack 2 consists of 1 card face down and 1 card face up
- Stack 3 consists of 2 cards face down and 1 card face up
- A pile of 4 consists of 3 cards face down and 1 card face up
- Stack 5 consists of 4 cards face down and 1 card face up
-
Spit stack:
Stack 6 is each player's spit stack and can be placed on the sides. This stack is a collection of players' spit cards
Step 3. Start the game with each player removing a card from his spit pile, and placing the card in the middle
Each player must also say "spit!" when he did. These cards will start a spit pile, where each player will try to place cards in order either up or down from his stock pile.
Step 4. Each player must place whatever card is face up (face up) on one of the cards in the middle in ascending or descending order
When they play one of the 5 stock piles, they must turn over the top one from the remaining cards face down. These five piles are like the cards in the player's "hand". Unlike in Speed, in this game, the player does not hold a card in his hand.
Step 5. The players must draw from the stock pile if they cannot play their cards at all
When this happens, the cards drawn from the stock pile must be placed in the center simultaneously to continue the game.
Step 6. When a player has played all the cards in his 5 piles, he must take the middle pile he wants
If another player sees this and can take the middle pile he wants, then the faster player will get it. The idea here is to take fewer piles, so that the opposing player is stuck with more cards. Players who are late will get another stack. Whoever hits the pile first gets it.
If all players cannot move and one of them runs out of spit cards, then the other player must spit alone in one spit pile. This player can choose any one of his piles, but he must continue to spit into the same pile until the end of the round
Step 7. Reshuffle the two spit piles to continue playing
Now, each player must take the remaining cards from his stock pile, as well as the cards he got from the spit pile, and shuffle them all again. This player must then arrange his cards into 5 stock piles (just like he did at the beginning of the game), and the rest of his cards into his spit pile. One of the players may have more cards. If a player does not have enough cards to make a spit pile after arranging all five stock piles, then there will only be one spit pile in the middle.
Step 8. Keep playing until someone wins because the cards run out
To win the game, a player must get rid of all the cards in his stock and spit pile. Once a player does this, he wins the game. This game may take longer to play and win than "Speed", but the feeling of satisfaction will be even greater!